Timedout on Recv Call...

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Meierhans
Posts: 1
Joined: Fri Jul 20, 2007 12:49 pm

Timedout on Recv Call...

Post by Meierhans »

Heya People, thanks for steamcast. Great tool!

Me pretty noob to this, but got it working with a little help. I´m using the integrated streaming function of VirtualDJ and I can stream for hours without any problems in perfect quality.

Now a friend of mine wants to stream and he uses turntables. We installed Oddcast for winamp to capture line-in, got it working (lame_enc.DLL into Winamp dir.. NOT Plugins dir..).
In general it worked, I can hear him, but after several seconds of streaming following happens:

Code: Select all

07/20/2007@19:18:35> [src] Source attempting connection from 84.179.222.211.
<07/20/2007@19:18:35> [src] Source 0 Logged in
<07/20/2007@19:18:35> [src] Name:This is my server desription; Genre:
<07/20/2007@19:18:35> [src] Public:0; Bitrate:128; URL:83.151.27.61
<07/20/2007@19:18:35> [src] Content-Type: audio/mpeg
<07/20/2007@19:18:35> [src] Source Connection Complete
<07/20/2007@19:18:44> [dest] <84.179.222.211> [200] (OK) "Request: GET /" {UA: Mozilla/5.0 (Windows; U; Windows NT 5.1; de; rv:1.8.0.12) Gecko/20070508 Firefox/1.5.0.12}
<07/20/2007@19:18:54> [dest] <84.179.222.211> [200] (OK) "Request: GET /daniel" {UA: Mozilla/5.0 (Windows; U; Windows NT 5.1; de; rv:1.8.0.12) Gecko/20070508 Firefox/1.5.0.12}
<07/20/2007@19:19:05> [src] /daniel Timedout on Recv Call....    <--- HERE
<07/20/2007@19:19:05> [src] Source Closed Connection
<07/20/2007@19:19:05> [src] Connection Closed
He got 192 Kbits upstream. Is this a problem with his connection or something different. I believe 128 kbit should work over 192 line, even with all the overhead.
Excuse me if this was asked before, I could not find "Timedout on Recv Call" anywhere on the net.

Cheers

;=)
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Jay
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Post by Jay »

The issue is between his source (oddcast) and the server. Timed out on Recv call is basically steamcast's way of saying that it waited for a a little bit to get data from the encoder but the encoder hasn't sent any in a reasonable timeframe. The end result is that steamcast kills the connection. This protects steamcast from having locked mounts because a source has disappeared unexpectedly. Common causes are the source is not sending data because it is not playing audio or the encoder has crashed.
- Jay
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